Always difficult to choose which system from a choice of outstanding rules....
...from the highly-rated but pre-determined & relatively expensive Star Wars franchise through to the excellent Stars Without Number there are some great rules, many add-ons.
Many who have played Traveller, the first successful Sci-fi RPG, will have had many characters die in what is an often deadly, but fun, character generation process.... but it still has massive support with the ever popular Spinward Marches fully mapped....
.... and we should not forget to mention the excellent Eclipse Phase and Diaspora.
May the Force be with you.... or dare I say Live Long & Prosper?
...from the highly-rated but pre-determined & relatively expensive Star Wars franchise through to the excellent Stars Without Number there are some great rules, many add-ons.
Many who have played Traveller, the first successful Sci-fi RPG, will have had many characters die in what is an often deadly, but fun, character generation process.... but it still has massive support with the ever popular Spinward Marches fully mapped....
.... and we should not forget to mention the excellent Eclipse Phase and Diaspora.
May the Force be with you.... or dare I say Live Long & Prosper?
Stars Without Number
A neat RPG System that allows a significant freedom of action for GMs allowing the imagination to generate the Adventure whilst still providing a decent background should the GM be happier with that.
Here are two guides that provide additional information like additional equipment and comparisons with alternative Scifi RPG rules: -
Here are two guides that provide additional information like additional equipment and comparisons with alternative Scifi RPG rules: -
A Player's Guide to Stars Without Number
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Game Master's Guide to running a Stars Without Number Campaign
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